detail (overlay shows raw scan mesh)
street_wide_001.jpg
overlay showing low-poly mesh in-game
reno_st_01_v002.jpg
reno_st_01_v004.jpg
reno_st_01_v003.jpg
reno_st_01_v006.jpg
reno_st_01_v007.jpg
one of the chunks in photoscan showing camera locations
a cleaned up chunk getting ready to bake down to a low poly mesh
reno_st_02_v001.jpg
final baked texture maps
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